Mini Game
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What I've Built or Am Building
Side projects and experiments — mostly backend, systems, and tooling. Built to learn; might show production code.
Technical Writing
Posts that I'll share from time to time either to explain why it matters and what I learn from it.
Modern hardware stopped getting faster in single-threaded terms. Here's how to actually use multiple cores in C++ — std::thread, mutexes, condition variables, and when synchronization costs more than it saves.
HDF5 is the standard for storing large multi-dimensional arrays in scientific computing. Here's what it is, how it works, and how to use it from C++ — including chunking and compression.
Working code is the floor, not the ceiling. Good design is about how quickly a reader can understand and safely change the code — and that skill is learnable.